Glossary: App Development

The key terms in the world of app development, explained in simple and clear language.

Agile

A project management methodology that involves breaking down a large project into smaller, manageable chunks called "sprints." It emphasizes flexibility, collaboration, and continuous improvement.

API (Application Programming Interface)

A set of rules and tools that allows different software applications to communicate with each other. For example, an API lets your app connect to a payment gateway or pull data from a weather service.

Accessibility (a11y)

The practice of designing and developing websites and applications so that people with disabilities can use them. This includes considerations for visual, auditory, motor, and cognitive impairments.

Backend

The "server-side" of an application. It's the part that users don't see, which includes the server, database, and application logic that powers the user-facing part.

Beta Testing

The final stage of testing before an application is released to the public. A limited group of real users tests the app to find any bugs or usability issues in a real-world environment.

Bug

An error, flaw, or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.

Cache

A temporary storage area that stores the result of a computation or data request so that future requests for the same data can be served faster.

Cloud Computing

The delivery of on-demand computing services—including servers, storage, databases, networking, software, and analytics—over the Internet ("the cloud").

CMS (Content Management System)

A software application that allows users to create, manage, and modify content on a website without the need for specialized technical knowledge. WordPress is a popular example.

CRM (Customer Relationship Management)

Software that helps businesses manage and analyze customer interactions and data throughout the customer lifecycle, with the goal of improving business relationships.

Cross-Platform Development

The practice of developing software that can run on multiple operating systems, such as iOS, Android, and the web, often from a single codebase.

Database

An organized collection of structured information, or data, typically stored electronically in a computer system. It's where all the application's data is kept.

Deployment

The process of making an application or software system available for use. This involves moving the code from a development environment to a live production environment.

DevOps

A set of practices that combines software development (Dev) and IT operations (Ops). It aims to shorten the systems development life cycle and provide continuous delivery with high software quality.

Domain Name

The human-friendly address of a website on the internet, such as `www.dreamview-apps.co.il`.

Encryption

The process of converting information or data into a code, especially to prevent unauthorized access.

Framework

A pre-written, standardized set of code that provides a structure for developing software applications. Examples include React, Angular, and Node.js.

Frontend

The "client-side" of an application. It is the part of the app that users interact with directly, such as the user interface, buttons, and menus.

Full-Stack

Refers to a developer or development approach that handles all aspects of an application, including both the frontend (client-side) and backend (server-side).

Git

A distributed version control system used for tracking changes in source code during software development. It allows multiple developers to collaborate on a project.

Hosting

The service of providing storage space and access for websites and applications on a server, making them available on the internet.

HTML (HyperText Markup Language)

The standard markup language for creating web pages and web applications. It provides the basic structure of a site.

HTTP/HTTPS

The protocol used for transferring data over the web. HTTPS is the secure version, which encrypts data for protection.

IDE (Integrated Development Environment)

A software application that provides comprehensive facilities to computer programmers for software development, such as a source code editor, build automation tools, and a debugger.

Iteration

A single development cycle in an iterative development model, like Agile. Each iteration results in a new, improved version of the software.

JavaScript

A high-level programming language that is one of the core technologies of the World Wide Web. It enables interactive web pages.

JSON (JavaScript Object Notation)

A lightweight format for storing and transporting data. It is often used when data is sent from a server to a web page.

KPI (Key Performance Indicator)

A measurable value that demonstrates how effectively a company is achieving key business objectives. For an app, this could be daily active users or conversion rate.

Landing Page

A standalone web page, created specifically for a marketing or advertising campaign, where a visitor "lands" after they click on a link.

Load Balancing

The process of distributing network traffic across multiple servers to ensure no single server becomes overwhelmed, improving responsiveness and availability.

Mobile-First Design

A design strategy that starts with designing for the smallest screen (mobile) and then working up to larger screens. It ensures a good user experience on all devices.

Mockup

A static, high-fidelity visual design draft of a final product. It shows how the finished user interface will look, including colors, fonts, and layout.

MVP (Minimum Viable Product)

A version of a new product that allows a team to collect the maximum amount of validated learning about customers with the least effort. It has just enough features to be usable by early customers.

Native App

An application developed specifically for a particular operating system (like Apple's iOS or Google's Android) and installed on the device from an app store.

Open Source

Software for which the original source code is made freely available and may be redistributed and modified.

Prototype

An early, interactive sample or simulation of a final product, used for testing and gathering feedback before full development begins.

QA (Quality Assurance)

The systematic process of checking to see whether a product or service being developed is meeting specified requirements. It involves testing to find and fix bugs.

Responsive Design

A web design approach that makes web pages render well on a variety of devices and window or screen sizes.

ROI (Return on Investment)

A performance measure used to evaluate the efficiency or profitability of an investment. In app development, it measures the financial gains relative to the cost of building the app.

SaaS (Software as a Service)

A software licensing and delivery model in which software is licensed on a subscription basis and is centrally hosted. Users access it via a web browser.

Scalability

The capability of a system, network, or process to handle a growing amount of work, or its potential to be enlarged to accommodate that growth.

Scope Creep

In project management, this refers to changes, continuous or uncontrolled growth in a project's scope, at any point after the project begins.

Scrum

A framework within the Agile methodology for managing complex projects. It uses short cycles called "sprints" to make progress.

SDK (Software Development Kit)

A collection of software development tools in one installable package. They facilitate the creation of applications for a specific platform.

SEO (Search Engine Optimization)

The process of improving the quality and quantity of website traffic to a website or a web page from search engines.

Server

A computer or system that provides resources, data, services, or programs to other computers, known as clients, over a network.

SSL (Secure Sockets Layer)

A standard security technology for establishing an encrypted link between a server and a client—typically a web server (website) and a browser.

Tech Stack

The combination of programming languages, frameworks, libraries, and other tools that developers use to build a web or mobile application.

UI (User Interface)

The visual part of the application that the user interacts with, including screens, pages, buttons, and icons.

UX (User Experience)

The overall experience a user has when interacting with a product, especially in terms of how easy or pleasing it is to use.

Version Control

A system that records changes to a file or set of files over time so that you can recall specific versions later. Git is the most common example.

Wireframe

A low-fidelity, basic visual guide used in interface design to suggest the structure of a website and the relationships between its pages.